I am A Technical Sound Designer. I like Video Games and Movies.
I hope you like games too... otherwise this is awkward... Snake?
Unity - Unreal Engine
C# - Unreal Engine Blueprints
I am efficient at using both unreal and unity. I have spent hours in these engines working on both personal projects and developments.
Being able to write and understand code has aided me in efficiently implementing audio while also imprinting personality into sounds.
FMOD - Wwise
I can easily implement audio in to developments using either middleware. Helping to create immersive audio with parameters and effects.
Reaper - Field Recording
- Interactive Music/Audio
Proficiency in Reaper has enabled me to slice, merge and create audio efficiently by personalising the DAW environment to my sound design needs.